Back to central Europe….
For infantry I have adopted the 3 man independent skirmish base for each formed light infantry battalion, which must remain a certain distance from their parent unit. Using a D8, this stand will score a disorder on a throw of 7 or 8 against most targets within range and if the target is already disordered, a hit. They are removed on contact with cavalry and retire on contact with formed infantry. They do not melee with anyone. If the parent unit they belong to is removed, the skirmish stand is removed also. I fully appreciate that whole battalions and whole brigades might deploy into skirmish order but that would be missing the point. If we try to cater for every eventuality in creating a rule set, we end up with an unworkable collection of rules.(or a very messy table!)
|Saxon skirmishers in the distance, taking a pop at some|
Prussian Cuirassiers. advancing across their front.
Art Miniaturen have introduced some excellent Prussian cavalry jagers and Hagen Miniatures some superb Bavarian cavalry skirmishers:
I think this could work so I will think about introducing this element to the game over the coming months. After all, no general knew what he was up against so having some "unknown" element to any game should always be included if at all possible. This addition will enable a general to sniff out those unknowns.